
- 7 DAYS TO DIE RANDOM GEN MAP VIEWER ONLINE GENERATOR
- 7 DAYS TO DIE RANDOM GEN MAP VIEWER ONLINE MOD
- 7 DAYS TO DIE RANDOM GEN MAP VIEWER ONLINE MODS
Now cities spawn at whatever height the terrain underneath isĪdded cities map import: you can now draw cities on a file and KG will generate cities accordinglyĪdded zoning map import: you can mask zones on a png file and KG will use that to generate poisīiomes are now slightly larger with larger mapsĪdded support for 8-bit heightmaps importĪdded compatibility with Darkness Falls (to be verified) Sharper edges, rougher terrain.Īdded dynamic elevation for cities. Optimizations for smoothing world around pois This is usefull if you want to use the cities map only to restrict some areas from the generation, but you still want KingGen to generate the cities.Īdded label to identify game version (for compatibility)Īdded key bindings: "enter" to start generation, "escape" to stop generation, "escape" when not generating to close the editor, "tab" to switch to advanged settings and back Improved road generation (still work in progress, however large worlds, like 16K, should be faster to generate now)Īdded option to load pre generated world into editorĪdded button to open generated worlds folderĪdded option for traders in the wildernessĪdded option to control grid size of cities, towns and villages individuallyĪdded option to control number of cities, towns and villages individuallyĪdded forced generation of cities if imported cities map is empty. Preview now appears in editor after beign generated from tool
7 DAYS TO DIE RANDOM GEN MAP VIEWER ONLINE GENERATOR
Improved terrain roughness option (now terrain can be truly flat or more rouugh than before)Īdded "POIs mode" for debugging prefabs (all pois are placed in a flat world)Īdded option to view and save the default vanilla POIs listĪdded tag "required" to the POIs list (a required POI is guaranteed to be placed in the world)Īdded tag "unique" to the POIs list (a uniquePOI cannot be placed more than once in the whole world)Īdded feedback when there is a problem in the POIs listĪdded custom POIs zones support (zones are districts of a hub)Īdded custom hubs support (hubs are clusters of buildings like cities, towns or villages)įixed bug with preview generator and water levelĪdded community heightmaps download button Improved visibility of community heightmaps POIs are now in the center of the map and the spawn point is always at 0,0.Īdded option to check before writing over existing worldsĪdded snow to maps that have no mountains You can now search individual POIs by name and see where they are located Stats contain how many times each hub and each POI have been placedĪdded search bar to preview. POI prioritization: POIs that have never been placed are more likely to be placed next, POIs that have already been placed a lot, are less likely to be placed againĬhanged POI's required and unique into min and max, which give more advanced control over the placementĪdded stats file to the world and to the preview. Improved error messages related to POIs list Users can now change the default generation of cities, towns and villages POIs names are case insensitive to detect trader, oldwest and wasteland POIsĪdded default hubs to POIs list. Old POIs lists are no longer compatible with this version.
7 DAYS TO DIE RANDOM GEN MAP VIEWER ONLINE MOD
Help the development of this mod with a small paypal donationĮdited Septemby KingSlayerGM (see edit history) You can expect even better results on a gaming pc. This table summarizes KingGen’s performance on a laptop. It is several times faster than vanilla generation thanks to its parallelized algorithm that takes advantage of all your cpu cores.
7 DAYS TO DIE RANDOM GEN MAP VIEWER ONLINE MODS
If you are a mod owner and want to make KG and your mods compatible, please reach out for customized help. This means that no two lakes look the same, nor two mountains. KingGen is purely noise based, no stamps are used. The generation is faster than vanilla, even on old machines.īiomes are randomly placed, no repetitiveness. The generated worlds are beautiful, with natural landscapes and large cities. You have to copy it into 7 Days to Die’s worlds folder, usually: “%appdata%\Roaming\7 Days to Die\GeneratedWorlds” KingGen will create a folder containing the world. This is the official webpage of KingGen, a tool to generate beautiful maps for 7 Days to Die.Ĭhoose your preferences and click “Generate world”. Hogan ►Max Pitbull ►Janette L.Random World Generation for 7 Days to Die ►Classic Font ►Aris4000 ►Lost Soul ►KCee ►JabbersJ68 ►Forrr ►Wildcat ►Aaron Alford ►Cross & Wolfhandler ►Grimmsobek ►Purple Princess ►Neverdaunt ►Screwygirl ►Dargeth ►Robbin Quesenberry ►DementedCaver ►Jasmarie ►Sharlene Brown ►Dr. If you like what you see, please support the channel by subscribing, sharing and hitting that like button, thank you.īig cool thank you to the following people who currently supporting the YouTube Channel and the Live Streams via Patreon, You all rock! Alpha 17 | 7 Days To Die | Experimental Random Gen EP2
